Uma análise de Helldivers 2 Gameplay



One of the things you can get from Warbonds are Super Credits, a currency that can also be found in small quantities from points of interest while on missions or purchased directly with real money.

Use the environment. You've got big guns, you've got Stratagems, you've got reinforcements from teammates, but you've also got the environment to utilize. As you roam the map, you might find items you can pick up and throw, such as explosive tanks.

You can opt to go even lower to push for close to 60 FPS if you want to, though the graphical quality will be rather poor. Medium and above, on the other hand, chugs down to the mid-20s or worse, so a low-to-medium balance is the sweet spot we recommend.

Overall, we'd say Helldivers 2 is still a fun game solo, though it's not quite as enjoyable as it is when you've got a squad. A big issue with solo play, though, is that completing missions on harder difficulties feels all-but-impossible, limiting how much of the game you can experience.

The majority of em linha multiplayer games in today's market require a constant and stable Net connection to their networks, and Helldivers 2 is no different.

Compra estes catálogos dentro do jogo e desbloqueia todos ESTES seus produtos destacados para que estejas preparado de modo a tudo o que te atinja nas linhas da frente.

Plus, you get to see the hideous bug creatures and murder-loving automatons closer than ever before, which is a nice bonus – each faction had lots of variety too, from chainsaw-armed androids who slowly closed in for the kill to heavily-armored beetles who charged at me with reckless abandon.

The good news, though, is that it's also on Windows PC via Steam, so you can enjoy the shooter that way if you've got a capable gaming rig.

Even if you’re playing on easy you’ll want to nab all samples and yellow beams you find. Those yellow beams give you credits for better unlocks, including the kind you can pay for in the shop, and don’t worry if your buddy gets to them first. The contents will be distributed to your team.

Helldivers 2 doesn't have a story campaign, no. Once you finish its tutorial, every mission you play will be a nonlinear, open-ended incursion that follows the format we described earlier in this article.

If you’re not into playing with friends, it’s still super easy to play with randoms without using the mic or even solo. I think with friends is most enjoyable. Do your part to deliver sweet liber-tea!

Those small details contrast against the environment especially nicely because of the game's use of relatively high-resolution shadowmaps. Other elements of the lighting perhaps don't fare as well. The worlds are generally lit convincingly enough, but when you get up close you can spot some light leak in places, and shadowed regions tend to have a bit of a flat look. I'm not sure we're looking at pre-calculated, 'baked' lighting. I think instead we're seeing the typical mix of screen-space ambient occlusion and shadowmaps to shade in some of those finer details, which works well for the big picture stuff but doesn't hold up quite as well on close examination. The same can be said for reflections, which exhibit typical screen-space reflection 'skirting'. After surveying the game's graphical tech, I wasn't quite sure what we were looking at. UE4 seemed like an obvious choice, but it didn't seem well-suited for this kind of big multiplayer game with open-world environments.

I’m not gonna lie. It’s been a while since I’ve played the first Helldivers game, and this one blows it out of the water. The transition to third-person is absolutely perfect for the game, and leaning more into the parody of enlisting in the military makes it even better.

This time around, you’ll be closer Helldivers 2 Gameplay to the action, which helps to make the experience more immersive and also more intense. 

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